Using ShowMotion, you can add movement
and transitions to a saved view. These saved views are called shots.
The types of shots that you can create are:
- Still. Utilizes
a single fixed camera position.
- Cinematic. Utilizes
a single camera with cinematic camera movements.
- Recorded Walk. Records
an animation by navigating around and through a model.
Show Me: Use ShowMotion
to Transition to a Saved View
Shot Sequences
Shot sequences are used
to organize related shots together. These sequences are also called view
categories. By using shot sequences, you can do the following:
- Quickly locate a shot
- Play back more than one shot at a time
- Control the order in which shots are
played back
Using ShowMotion
ShowMotion is made up
of three main parts: shot thumbnails, shot sequence thumbnails,
and the ShowMotion control. With the ShowMotion control, which is
along the bottom, you can play the animations assigned to a shot,
pin and unpin ShowMotion, and close ShowMotion. Use the shot and shot
sequence thumbnails to navigate the shots in the current model.
The ShowMotion control
has the following options:
- Pin/Unpin ShowMotion. Pins
ShowMotion so the ShowMotion control and all thumbnails remain displayed
even if focus is shifted away from ShowMotion. When ShowMotion is
not pinned, the ShowMotion control and all thumbnails disappear
if the focus is switched away from ShowMotion.
- Play All. Starts
the playback of shots in all shot sequences. Shots are played left
to right, starting with the leftmost shot sequence.
- Stop. Stops
the playback of the current shot.
- Turn On/Off Looping. Enables
or disables playback looping for the animation assigned to the shot
or shot sequence when played back.
- New Shot. Displays
the New View/Shot Properties dialog box where you can create a new
shot.
- Close ShowMotion. Closes
the ShowMotion control and all thumbnails.
Commands NAVSMOTION
Provides
an on-screen display for creating and playing back cinematic camera
animations for design review, presentation, and bookmark-style navigation.